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Game instructions and author's comments on Klaverjassen
You play Klaverjassen with 4 people strict. The players on eachothers opposites are team-mates. This means North & South are allied and so are East and West. You are South, the other 3 players are controlled by the computer. You play this card game with 32 cards. (7-ace) You win by gathering more points than the other team.
At the start of a round, each player has 8 cards. After the dealer has dealt the cards the player to the dealers right must cut. He decides if he plays or passes on the current trump card. The first round exists out of 8 tricks. Every player ... You play Klaverjassen with 4 people strict. The players on eachothers opposites are team-mates. This means North & South are allied and so are East and West. You are South, the other 3 players are controlled by the computer. You play this card game with 32 cards. (7-ace) You win by gathering more points than the other team.
At the start of a round, each player has 8 cards. After the dealer has dealt the cards the player to the dealers right must cut. He decides if he plays or passes on the current trump card. The first round exists out of 8 tricks. Every player plays one card in each trick. The player at the right side of the dealer always opens a game. The next player that opens a trick is the winner of the last trick. Each trick will be served clock-wise. After 16 rounds of 8 tricks the winner will be decided. After a trick the winner is the player with the highest card. At the end of a round the points you scored in the round will be added to your total score. Let’s take a closer look at how a trick will be played. One player opens the trick. The others have to play a card of the same kind. Like a harts on harts. If you can’t serve that which is asked, you must play a trump card. If someone else already played a trump, you must trump over with a higher trump. If you can’t serve nor trump over, you may play a random card. The trump in a round isn’t just one card, its all the cards of a specific type. But you’ll notice that once you start playing. In this game you will not be able to play an invalid card. This means you cannot make mistakes. Makes it a little easier right? So to sum things up. If you can’t serve what is asked, trump. If someone trumped already, trump over. (Unless it is your ally, in that case you are allowed play any trump in your deck). If trumps are asked, you must always trump over. If you can’t trump you may throw something else. The one who wins the trick has the freedom to decide which card he wants to start the next trick with. The points go to the one who wins the trick. The order of the value of the cards Non-trump card points: Ace = 11 Ten = 10 King = 4 Queen = 3 Jack = 2 Nine, Eight and Seven don’t have any points. Trump card points: Jack = 20 Nine = 14 Ace = 11 Ten = 10 King = 4 Queen = 3 Eight and Seven don’t have any points. If the last trick is yours, 10 points extra are for you! How does a basic round start? First the cards will be shuffled. The player next to the card shuffler decides if he/she plays on the trump card. If that player thinks he/she could get more than 81 points (half of the total round points) he/she should play. Otherwise he/she should pass. If so, the next player will decide if he/she plays on this same trump. If everyone passes, the first player may choose any trump but the one passed on. If someone else plays, the player that had to make the decision first may still open the first trick of the round. At the end of the round, the team that played must have more points than the other team to win. If they don’t, all points go to the other team. Then the next round will be played. Meld (Roem) The best translation I could find for the word roem was the english word meld. But the dutch word roem could also be read as: glory or fame. Meld points are extra points besides the normal points and will also be written down seperately. Meld points will be given to the team that wins the trick, and when there is a certain combination of cards, we’ll get to that part next... You need keep the standard card order in mind. If there are three cards successive to eachother, you will earn 20 meld points. If there are four cards successive to eachother, you will earn 50 meld points. If you have the King and Queen of trump in one trick its 20 meld points for the trick winner. Remember that it is possible to lose a round if your opponents have too much roem. Also, if you play and lose the round, your roem goes to your opponents. Pit Pit is like a flawless victory. You have a pit, if you play and if you won all tricks. You will receive another 88 bonus points. These points will be added as meld points. We’ve come to the end of the help section. Good luck playing! User reviews of Klaverjassen 2 Reviews Your review of Klaverjassen Your comment on: | |||



























Klaverjassen is a good game. I'm not a fan of cards games, but the graphics are so cool! Sound is very nice for a card game.
Conclusion: Klaverjassen is a nice game with nice graphics.