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Myth
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Level: 99 - Posts: 477
Joined: Dec 9, 2006
I really like all the effort you put into this bigsmile


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Ikarases
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Honorable Warlord
Level: 25 - Posts: 226
Joined: Sep 20, 2008
It was desinged for fun, but also for Crisis, who can now re-balance it... (900 medkits, 70k ammo) tongue


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Ikarases
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Honorable Warlord
Level: 25 - Posts: 226
Joined: Sep 20, 2008
Crisis, can you make some level desinger? It would be really challenging to send on your soldiers, let´s says, 1 thousland Germans bigsmile


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Myth
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Level: 99 - Posts: 477
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I think you mean a survival mode?


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Ikarases
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Honorable Warlord
Level: 25 - Posts: 226
Joined: Sep 20, 2008
Something like that, but not exactly wink


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Ikarases
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Honorable Warlord
Level: 25 - Posts: 226
Joined: Sep 20, 2008
Tracks used:
CoD 1 OST (whole)
Men of War OST (Approaching Vernon, Fortifying Vernon, La Golette Defense, Main Menu, Rostselmash Defense, Sinyavskoe Escape, Tobruk Assault)
MoHAA OST (Panzer Attack, Schmerzen, Tiger Tank, Attack on Fort Schmerzen)
ME 2 OST (Tali, Suicide Mission)
Wrath of a Broken Soul


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Ikarases
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Honorable Warlord
Level: 25 - Posts: 226
Joined: Sep 20, 2008
But there´s an issue about Vanguard just I don´t like... You can´t exactly say how many people are playing it, because only record of this is the scoreboard dunno

I´m afraid that only I play Vanguard with such ´activity´ speechless

Btw. Trust me, if only I could programmate, I would release some new continuation ASAP... I don´t say Crisis isn´t working on it, but I just feel sad, when you and Crisis put some work on it, and now I have to rush you into some new upgrades... (It´s the 2nd CF game after Invasion, but I think Vanguard is a lot more complex game than Invasion, because you can even influence the game itself a lot more)


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Crisis
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Level: 99 - Posts: 921
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Well I guess the main reason why not that many people are playing the game is that this is the only website where you can find the game. Compared to Invasion, which you can find on lots of websites.

Invasion by itself is actually a pretty simple game compared to Vanguard.

Making a level designer wouldn't be that easy. There are a real load of variables that you need to keep in mind with each level, and making them balanced well takes a lot of trial and error. But using your feedback I can look into tweaking some variables to make sure that these extremes get removed (the sick amount of resources you are able to get and the too low difficulty of the middlegame missions in the campaign).

Right now I'm still spending more time working on the new site than making changes to Vanguard. The site really has my priority focus right now, but if I find some time besides that I can do that tweaking.

Still, it may be the second action defense game after Invasion, but there are other games like Santa Rush 2 and Tetroboom, and not to forget those cool games made by Mennez like Special snake and Supercops Targets.

Just keep in mind that if I were to jump into a sole focus of tweaking and adjusting Vanguard, it would really postpone the website, and that's not exactly what we're waiting for right now. The progress on the site is good and I intend to keep pushing that for a while longer so we can release the new site in the first half of 2012. If that new site is online we can also pull in more members, which will make it a lot more fun to compete for scores on Vanguard as well.


"The absence of rules is the enemy of art." ~Orson Wells
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Ikarases
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Honorable Warlord
Level: 25 - Posts: 226
Joined: Sep 20, 2008
I'm a big fan of Vanguard, because it's the "deepest" game, and I think it's the best one here, so I favorize it amongst the others. But I also understand you need some balance and ClashFlash=Vanguard is a real bullshit.

Keep the good work going and I hope, that the new site will stun me bigsmile

PS: Check the Bugs and Suggestions forum, Crisis.


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