Progress towards next big Clashflash update:
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>> Support > Suggestions > vanguard mg
Ikarases
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Honorable Warlord
Level: 25 - Posts: 216
Joined: Sep 20, 2008
yep but in 20 mission the snipers can reratively kill your soldiers when they go to another bunker... (i have some 120 medkits:-D) but the mortars can really hurt your soldiers when they destroy roof... unless they can destroy supply boxes with lots of medkits...


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Ikarases
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Honorable Warlord
Level: 25 - Posts: 216
Joined: Sep 20, 2008
one more note: the SG (submachine gunners) can rarely fire on soldiers with KAR when they are out of SG range... this same do engineers or soldiers with pistol... is this a bug? and suggest: try to get more weapons to the game... and the M1 Garand can fire faster because it don't has to reload handly but KAR must reload handly...


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Pathfinder
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Ignorant Sniper
Level: 7 - Posts: 92
Joined: Aug 29, 2009
Post it in the support part then..


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Ikarases
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Honorable Warlord
Level: 25 - Posts: 216
Joined: Sep 20, 2008
Hi, I'm back and i have new idea... what about flash-bangs (smoke grenades) for germans? and a melee combat? cause in missions 1-5 the germans avoid my soldiers masterly and i have to snipe 'em... sometimes they crawl along my eyes... sure, these missions aren't hard, but i think that germans can kill my soldiers around 17 lv... and try to think about these suggestions, what were wote earlier... thx wink


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Crisis
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Level: 99 - Posts: 918
Joined: Dec 8, 2006
Thanks for the suggestion wink


"The absence of rules is the enemy of art." ~Orson Wells
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Ikarases
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Honorable Warlord
Level: 25 - Posts: 216
Joined: Sep 20, 2008
Don't mention it... well will you add MP40? There were a lot of MP40, more than MP44...


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Crisis
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Level: 99 - Posts: 918
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I'd love to, but adding weapons comes in packages of 2. We need both an allied and an axis weapon. Added to that it would require me to draw both weapons and include them in the inventory, which won't fit. So to make it fit I'd have to stretch up the inventory as well.

All in all, worth a few hours of work. So it's a matter of weighing the pro's and con's even if I have a second weapon to add along with it as to how to spend the already too little time on my hands tongue . Two hours invested in this are 2 hours lost working on the site update.


"The absence of rules is the enemy of art." ~Orson Wells
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Ikarases
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Honorable Warlord
Level: 25 - Posts: 216
Joined: Sep 20, 2008
grease gun?


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Ikarases
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Honorable Warlord
Level: 25 - Posts: 216
Joined: Sep 20, 2008
try to do james and dylan stats different... they are different only in gathering wink


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Ikarases
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Honorable Warlord
Level: 25 - Posts: 216
Joined: Sep 20, 2008
i taught about mortars and i got idea...

mortar could be in those red spots:

http://rapidshare.com/files/362752934/mortar.gif.html

and a new raw material... iron -> mortar wink


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Crisis
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Level: 99 - Posts: 918
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Another cool idea... Damn I wish I had the time right now to implement those ideas. I'm sorry to say you'll have to be patient and I hope I will find some time to look into both this one and the other suggestion you made on those new weapons.


"The absence of rules is the enemy of art." ~Orson Wells
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Ikarases
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Honorable Warlord
Level: 25 - Posts: 216
Joined: Sep 20, 2008
it could look like germans mortars... wink if i can help you with something, wrote it to my post wink the mortar can shoot blindly, they could have ammo from iron too... and when my soldiers run outta ammo they can shoot normally wink (mortars: but not in locations where the germans don't come! bigsmile ) yup, do your job and that mortars will wait wink

how that iron can look like:

http://rapidshare.com/files/362813068/iron.png.html


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Ikarases
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Honorable Warlord
Level: 25 - Posts: 216
Joined: Sep 20, 2008
yup and 2 MG gunners (dylan and james) have the same accuracy and handling... can you create more soldiers? cause i can speak all of them (around 20 soldiers)... i think it's hard only to make more pictures of soldiers than stats...

and what about training soldiers? when in missions 15 and up i have lots of funds so if i send soldier to trining he can upgade its stats (accuracy, hangling and gathering) even gain a new levels... it could be instead of gathering etc.


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Ikarases
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Honorable Warlord
Level: 25 - Posts: 216
Joined: Sep 20, 2008
new suggestion... you can change stats only by leveling up, but i came on idea of 'modes'

fast mode of shooting: -7% acc, +10% handling
normal mode of shooting: 0% both
slow mode of shooting: -7% handling, +10% acc

maybe those bonuses are high blush


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Ikarases
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Honorable Warlord
Level: 25 - Posts: 216
Joined: Sep 20, 2008
what do you say on suugestion that i wrote earlier?


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